Package sk.tuke.kpi.gamelib
Interface SceneListener
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public interface SceneListener
A listener for scene-related lifecycle events.
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Method Summary
All Methods Instance Methods Default Methods Modifier and Type Method Description default void
sceneCreated(@NotNull Scene scene)
Called just after the base scene resources are set updefault void
sceneHidden(@NotNull Scene scene)
Called each time a scene is hiddendefault void
sceneInitialized(@NotNull Scene scene)
Called when the scene is initialized.default void
sceneRendered(@NotNull Scene scene)
Called in the rendering cycle, just after the scene gets rendered.default void
sceneShown(@NotNull Scene scene)
Called each time a scene becomes active.default void
sceneUpdating(@NotNull Scene scene)
Called in the rendering cycle, just before the scene gets rendered.
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Method Detail
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sceneCreated
default void sceneCreated(@NotNull @NotNull Scene scene)
Called just after the base scene resources are set up
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sceneInitialized
default void sceneInitialized(@NotNull @NotNull Scene scene)
Called when the scene is initialized.
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sceneShown
default void sceneShown(@NotNull @NotNull Scene scene)
Called each time a scene becomes active.
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sceneHidden
default void sceneHidden(@NotNull @NotNull Scene scene)
Called each time a scene is hidden
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sceneUpdating
default void sceneUpdating(@NotNull @NotNull Scene scene)
Called in the rendering cycle, just before the scene gets rendered.
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sceneRendered
default void sceneRendered(@NotNull @NotNull Scene scene)
Called in the rendering cycle, just after the scene gets rendered.
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